Wednesday, 14 May 2008

Scene 3

Scene 3 development and analysis

These secene I realised that I had to bring it too a close pretty early, (my storyboard has about 10 different scenes) though I decided I'd rather make the piece shorter and well produced (niece characters and animation) rather then having 10 rushed scenes. So the story had to be shrunk too, basically now at the end you just decide who wins and that character wins the race. This may not be very complex but it still makes the outcome your choice, just in the simplest way.



Above is the final scene, a race among the water edge, as you can see it starts of blank and then the boards come up with the questions, who would you like to win?, the tortoise? or the Hare? . I like the way the three boards slide up though if I did it again I would of made them change as your mouse rolls over them.




Above are the questions, here it stops giving the user a choice, they decide whats going to happen next. That interactivity for ya.





If you click the tortoise , the tortoise wins and if you click the Hare the Hare aceraltes past and wins. I did this by making the buttons link to the apropriate poit in the timeline using action scripting. If the turtle was clicked it would just play and the turtle would acelerate ahead , win and then a message comes saying the turtle won! (with music I made on the piano , a Japanese sounding celebratory piece). When the turtle won message comes up it has a stop action so it stays there. If you clicked the Hare it would jump to a point further on in the timeline (missing out the turtle vicory)and getting to the frames where the Hare wins, then like the turtle victory it stops and music is played.
I think the music suits the ending of the piece as it seems like relief/happiness music. I thought it would go correspond with the users mood, for his character had won the race.
I created movement , similar to how I did in scene 2 , though this time the background moves aswell as the characters , so it almost looks your looking through a camera following them. The finish Line comes in at an angle and moves slightly diagnoly down , this makes it look like the animals are on a slant, I was pleased with this again for it gives you a good feel for perspective. I think the running scene is well paced, one thing I could well of used was some speeding music, I also think that the warter should of been moving, but I ran out of time!




This is the Hare that's running , I animated him as a symbol, I gave him moving arms , eyes and ears, so that he looks realistic and charismatic, I think its worked well, his posture and arm speed contrasts with the turtle's slow scrunched up , struggling image. This adds a bit of humour which is important to attract children-I could of done with a bit of this.



This is the turtle, you can see he isn't a natural sprinter by his eyes and jittering posture, I made his eyes shut and his mouth pant to show his struggle, this works well for his character. His eyes ocasionly open to see where he's going, these factors make it all the more funny when he wins.

When I expand this I'd like to put panting sounds in and running noises , these would make the environment seem alot realistic though overall I was pleased with this scene.

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