Thursday 22 January 2009

Final मूवी

Final movie



Sorry about the qaulity- in the final edit, you can see the text and such very well.



So ash created the beginning sequence and the sensor boxes that come up when the robots processing. I created the markers and the text, and brought them all in together, I made the writing blend in slowly, with an LCD style , so that it fitted with of a computer itself. The text I think gives a good direction to piece as it lets you know exactly what the robot is doing, this good so the audience can realize the capabilities of the robot itself.

The markers to work well I think, as again it allows thhe audience to see clearly what is happening in the machines mind. I made these as shapes in After effects (slightly opaque so they blended in well with the piece itself). I keyed them in with motions of the objects themselves, this I think has worked well as it seems to run niece and smooth.

When I made the end text I was pleased with how the effect slowly came over the final shot of the advert, and ashes sensors looked good also, as it brought it straight back to your attention ( what the robot could do).

One thing I think it may be lacking is a voice over and maybe a bit more time on certain aspects, like the light and the user interaction. But time has got short and I'm overall pleased with the way the advert works. After hand in, I may make a robotic voice over that highlights what the robot is doing.

Saturday 10 January 2009

editted footage, time remap and night vision

Here's the edit of the previous footage, you can see how I sped it up at traveling points and slowed it down at important points, so that you can see what the robot is doing. I'm happy with the way I used time remap to do this. It works well as it makes it easier for the viewer to focus on what the robots doing. Next I'll need to bring in texts and markers, so that you can see what the robot highlighting on.

Sunday 28 December 2008

knew footage


Here's what some of the footage I shot. As you can see it's a low down a jerky shot . I am pleased to sdee that using the skateboard paid off. You can also see a couple of elements from the storyboard, like the dog walking past the camera. This took wuite a few takes as it wasn't easy to get the dog to walk the past the camera as it did. I had to use a treat to tempt it past. I think the lighting in the room is bright and works well with the piece itself. I think the dog is cute and will interest the younger ages of the audience.

There's now another problem though, that is that the scene is too long, I only included half of it in this movie and thats 35 seconds ( the adverts only supposed to be 45 seconds long) and this exluded the intro and the logo at the end.

Solution...

Me and Ash came up with the bright idea of speding the scene up and then slowing it down at relevant bits (eg when the sensors are shown for instance: the dog, the human interaction etcet).

Time remapping

I've researched into an effect called time remapping, this you can do in after effects. I'l be back soon with an time remapped version, so you can know how I get on.

:]

Tuesday 23 December 2008

Story board

Please click to enlarge and read the text ! :]




Monday 22 December 2008

N knew view... NXT research

Here's a game that both me and Ash have recently enjoyed. We found this particular theme in the game rather inspiring. The fact that using a computer - your character can slow time right down and analyze each enemy. We think that this would be a good effect to base our project around. We've decided now that in are advert, the robot will build itself up and then you will go into a first person view from the robot itself in a family environment. This will fit well with the brief, as we will be able to show its interactive capabilities as it goes round the room. It will see/feel things and process them as it goes through the room, and that of course is one of the main specifications of the brief. I will post the knew storyboard up tomorrow.

Sunday 21 December 2008

Mood board

Here's just a run through of imagery that will may be used as inspiration.

Friday 19 December 2008

A knew direction-

Due to poor time management and the limited availability of the Lego product we weren't able to prepare a polished piece. With this in mind me and my partner have decided to come up with a knew idea. I decided it would be better for us to have piece which doesn't show the product itself moving. I think it would be better to see things through its own eyes. In many adverts that I see , they try and almost hide the imperfections of there product, and this is something were hoping to achieve.